
As a consequence, the affected frequencies vary with the pitch of the note. This is not a graphic equalizer the controlling bars are not assigned to fixed frequencies, but to the first 10 harmonics of the played note. This revolutionary new feature adds a virtually infinite timbral variety to sample-based instruments, by acting on the amplitude of individual harmonics, or groups of harmonics, even in real time. This can be carried out within the same Kontakt Player, which provides a high quality convolution reverb. This virtual soundstage will set you free of adding a further suitable acoustic environment, without incurring multiple-ambience issues. You can modify the ratio direct/reflected sound, and even "displace" the back wall, for a variable depth effect. You can move your instrument back and forth, from side to side, or with a combination of the two, even in realtime, mimicking the natural movements of the player. This new feature allows precise positioning of the instruments in a virtual space located before the listener, using early reflections, pre-delay, convoluted panning and perceived distance algorithms. In French Horn & Tuba 3, a sophisticated algorithm extracts the directional information of multi-microphone anechoic recordings to recover the overall timbre of the instrument along with its radiation pattern, assembling this information into a suitable ER impulse response, which adds a virtual space to the anechoic sound. They convey information about the spatial localizaton of the instrument, and greatly contribute to realism. The early reflections (ER) are those components of the emitted sound reaching the listener shortly after being reflected from the closest rear and lateral walls, floor and ceiling.

In addition to improved fortissimo in the upper range, French Horn & Tuba 3 includes several exciting features:
